close

Metal Gear Solid the Twin Snakes Dog Tags UPDATED

Metal Gear Solid the Twin Snakes Dog Tags

2004 video game

2004 video game

Metal Gear Solid: The Twin Snakes
Ttsbox.jpg

North American version comprehend art

Developer(s)
  • Konami Computer Entertainment Japan
  • Silicon Knights
Publisher(southward) Konami
Director(s) Carey Murray
Producer(due south)
  • Hideo Kojima
  • Yoshikazu Matsuhana
  • Denis Dyack
Designer(south) Hideo Kojima
Artist(due south) Yoji Shinkawa
Author(s)
  • Hideo Kojima
  • Tomokazu Fukushima
Composer(s)
  • Norihiko Hibino
  • Steve Henifin
  • Toshiyuki Kakuta
  • Shuichi Kobori
  • Waichiro Ozaki
Series Metallic Gear
Platform(southward) GameCube
Release
  • NA: March 9, 2004
  • JP: March xi, 2004
  • EU: March 26, 2004
Genre(south) Stealth
Way(s) Single-role player

Metal Gear Solid: The Twin Snakes [a] is a 2004 stealth game co-adult past Konami Reckoner Amusement Japan and Silicon Knights and published by Konami for the GameCube.[1] Released in March, the game is a remake of Metal Gear Solid, originally developed by Konami Estimator Entertainment Japan for the PlayStation in 1998.

The Twin Snakes features graphical improvements over the original, new cutscenes written and directed past Ryuhei Kitamura, and gameplay functions originally introduced in the sequel Metal Gear Solid 2: Sons of Liberty. The game includes a revised translation with re-recorded voice acting, using almost all of the original English language voice cast.[2] The game was met with positive reception.

Gameplay [edit]

Snake fires at Gray Pull a fast one on from a first-person perspective.

The gameplay of The Twin Snakes was altered to resemble that of Metal Gear Solid 2: Sons of Liberty. While all of the original areas and enemies were kept, new ways for the actor to combat them were introduced, such as the power to shoot from a first-person view.[two] Enemy AI was improved, giving enemy soldiers the ability to communicate with each other and notice the thespian more intelligently with senses of sight and audio enhanced.[3]

Development [edit]

The Twin Snakes was first announced in 2003 by Nintendo of America, confirming that Silicon Knights would be developing under the guidance of Metal Gear creator Hideo Kojima and Mario creator Shigeru Miyamoto.[four]

Although The Twin Snakes was largely adult at Silicon Knights, Ryuhei Kitamura directed many of the game's cinematics while Silicon Knights implemented them into the game[v] to wait identical to those in the original Metal Gear Solid, just upon inspection Hideo Kojima asked Kitamura to redo them in his well-known activity style.[6] The reworked cinematics did receive some criticism due to Kitamura's excessive use of the bullet time effect, which was largely inspired by the then pop hitting picture The Matrix.[7] The game's composition duties were split: some of the in-game music was handled past Steve Henifin and Silicon Knights' music staff, while the rest of the music (in-game, menus and cut scenes) was handled past Konami's music staff, including Metal Gear Solid 2 co-composer Norihiko Hibino.

Vox acting [edit]

The voice interim was re-recorded with the original bandage from Metal Gear Solid, except for the role of the Cyborg Ninja. David Hayter, the English voice of Solid Ophidian, persuaded Konami Computer Entertainment Japan to have the original voice cast reprise their roles.[8] The main reason for the re-recording, according to an interview with Hayter, was because the increased audio quality allowed by the GameCube picked upwards outside noise from the original recordings that were inaudible in the PlayStation version. In the original game, Gray Fox and Donald Anderson were both voiced past Greg Eagles. All the same, in The Twin Snakes, Greg Eagles voices only Anderson, whereas Gray Trick was voiced by Rob Paulsen. The revised voice acting is used in Metal Gear Solid 4 during Snake's reminiscence as the English-language vocalisation-recording used in the original game was non recorded in a audio-proof studio.[viii] [9] [10] Mei Ling, Nastasha Romanenko, and Naomi Hunter speak with American accents in The Twin Snakes, whereas in the original Metal Gear Solid, they spoke with Chinese, Ukrainian, and British accents, respectively.

Phonation actor Character
David Hayter Solid Snake
Cam Clarke Liquid Snake
Debi Mae West Meryl Silverburgh
Jennifer Hale Naomi Hunter
Christopher Randolph Hal "Otacon" Emmerich
Paul Eiding Roy Campbell
Kim Mai Invitee Mei Ling
Rob Paulsen Grayness Fox
Renee Raudman Nastasha Romanenko
Patric Zimmerman Revolver Ocelot
Peter Lurie Vulcan Raven
Doug Rock Psycho Mantis
Tasia Valenza Sniper Wolf
Figurer Voice
Greg Eagles Donald Anderson
Allan Lurie Kenneth Baker
William H. Bassett Jim Houseman
Dean Scofield Johnny Sasaki

Release [edit]

The Twin Snakes was released on March 9, 2004 in North America. It was originally to be released in November 2003, simply was pushed back, forth with the other versions.[eleven] The European date was pushed back several weeks.[12]

In Japan The Twin Snakes was released on March 11 alongside an sectional Premium Package. The box includes the game itself; a platinum-colored GameCube adorned with the FOXHOUND logo; a 44-folio book titled Memorandum containing product notes, sketches and photos; and a GameCube disc chosen the "Special Disc" containing an emulated version of the Family unit Computer version of the original Metal Gear.[13]

Reception [edit]

Much like the original Metal Gear Solid was met with positive reviews from critics, The Twin Snakes received an 85.58% and 85/100 from GameRankings and Metacritic, respectively.[xvi] [17] IGN gave The Twin Snakes eight.5 out of 10, praising its superior graphics and likening the presentation to epic movies.[eighteen] GameSpot gave information technology an 8.ii out of 10 or "Great" on their scale,[3] Eurogamer rated The Twin Snakes as 8 out of 10 and Gaming Historic period gave it a "A-" rating. Game Informer gave The Twin Snakes a 9.25 out of ten, citing its improved gameplay and graphics, and also its true-blue retelling of the original Metal Gear Solid story.[19] The publication later placed The Twin Snakes at #11 on their list of "Top 25 GameCube Games" in 2009.[20]

Despite receiving by and large favorable reviews, The Twin Snakes has also fatigued criticism. Co-ordinate to GamePro, the game has a "flagging framerate and bouts of slowdown that occur when likewise much activity crowds the screen."[21] The utilise of new gameplay elements from Sons of Liberty was seen every bit unnecessary, equally GamePro thought that the level design was virtually unchanged from Metal Gear Solid,[21] which "spoils the claiming... and completely ruins 1 boss battle (Revolver Ocelot)."[22]

References [edit]

Notes [edit]

  1. ^ Known in Japan as Metaru Gia Soriddo Za Tsuin Sunēkusu ( メタルギアソリッド ザ・ツインスネークス , "Metal Gear Solid: The Twin Snakes")

Footnotes [edit]

  1. ^ "Metal Gear Solid The Twin Snakes Tech Info/Credits". GameSpot. Archived from the original on February 18, 2006. Retrieved October 25, 2006.
  2. ^ a b "MGS: One-time Versus New". IGN. Archived from the original on March 6, 2016. Retrieved October 28, 2006.
  3. ^ a b Tim Tracy. "Twin Snakes review". GameSpot. Archived from the original on September xxx, 2007. Retrieved October 26, 2006.
  4. ^ "Metal Gear Solid Official". IGN . Retrieved October 28, 2006.
  5. ^ Archived at Ghostarchive and the Wayback Machine: "How Silicon Knights Made a Metal Gear Game". YouTube.
  6. ^ "Hideo Kojima Q&A". GameSpot . Retrieved April 14, 2016.
  7. ^ GameTrailers. "Metal Gear Retrospective - Function Ii". YouTube . Retrieved 23 November 2021.
  8. ^ a b "David Hayter interview on Evil Avatar Radio".
  9. ^ "Kojima Productions Ryan Payton interviews Debi Mae Westward". Archived from the original on 2016-03-03.
  10. ^ "Kojima Productions Ryan Payton interviews Kris Zimmerman". Archived from the original on 2016-03-03.
  11. ^ "Ophidian Gets a Engagement". IGN . Retrieved Oct 28, 2006.
  12. ^ "Twin Snakes Late in Europe". IGN . Retrieved Oct 28, 2006.
  13. ^ Hirohiko Niizumi. "Twin Snakes to come bundled". GameSpot . Retrieved October 28, 2006.
  14. ^ GameSpot Review
  15. ^ IGN Review
  16. ^ "Metal Gear Solid: The Twin Snakes for GameCube". GameRankings . Retrieved October 28, 2006.
  17. ^ "Metal Gear Solid: The Twin Snakes for GameCube Reviews". Metacritic . Retrieved Oct 26, 2006.
  18. ^ Matt Casamassina. "Twin Snakes review". IGN . Retrieved October 28, 2006.
  19. ^ Reiner. "Twin Snakes review". Game Informer. Archived from the original on June 6, 2009. Retrieved October 28, 2006.
  20. ^ Reeves, Ben (22 September 2009). "GameCube Height 25". Game Informer . Retrieved April 8, 2016.
  21. ^ a b Mike, Major (April 2004). "ProReview: Metal Gear Solid: The Twin Snakes". GamePro (187): 64.
  22. ^ Macdonald, Mark (April 2004). "Metal Gear Solid: The Twin Snakes". Electronic Gaming Monthly (177): 126–128.

External links [edit]

  • Official website

DOWNLOAD HERE

Metal Gear Solid the Twin Snakes Dog Tags UPDATED

Posted by: gladysthemot.blogspot.com

Comments